Android 16 (人造人間１６号, Jinzōningen Jū Roku-Gō) is Dr. Gero's sixteenth Android creation. He was initially designed to serve Gero's vendetta against Goku, who overthrew the Red Ribbon Army as a child, but is later deemed unfit for activation.
He is also the tallest android of both his series and the production line as a whole, towering at over double the height of Android 18. He has icy blue eyes, a red/orange mohawk, and gold hoop earrings. His clothing consists of a dark undersuit, with a lime green vest, green boots, and green handcuffs. A small Red Ribbon Army logo is sewn to the right side of his vest, indicating his creator's affiliation. This presumptually changes when 16 is taken to Dr. Brief to be repaired; the logo is patched by the Capsule Corp. logo after he joins the Z-Fighters.
He is nice to both humans and other animals, and proves to be a valuable ally to the Z Fighters in their battle against Cell. Despite his peaceful and friendly nature, he retains a cold and distant attitude towards Goku, since he was initially programmed to kill him.
Android 16 is an incomplete android designed by Dr. Gero to be created exclusively from synthetic technology. He was modeled on Gero's dead son, a high-ranking Red Ribbon soldier long ago felled by an enemy bullet. In his affection, Gero made him powerful, but did not want him to be destroyed in battle, so he made him gentle. Android 16's programming has yet to be completed and, as such, Dr. Gero opts not to activate him in fear that he might destroy Android 17 and Android 18. Dr. Gero even goes as far as to dub Android 16 a "prototype". Android 16's most significant malfunction from Gero's perspective is likely his inherently peaceful behavior, often interacting with nature rather than comply with Gero's orders, making him similar to Android 8, although he is still committed in fulfilling his mission on destroying Goku. In due course, there is some truth to Dr. Gero's prediction, as Android 16's serene outlook drives him to attempt to destroy Cell, in an effort to eliminate the serious threat Cell posed to peace on Earth. Android 16 is very quiet, normally talking only when needed. He is also the only character that addresses that Android 17 and Android 18 are not evil.
Due to these defaults, Android 16 was not meant to be activated before eventually being fixed by Dr. Gero; this is evidenced in Future Trunks' timeline where Android 16 is not seen and was possibly not activated, possibly due to his peaceful nature or because Future Goku was already dead due to the Heart virus and, thus, was no longer needed (Future Trunks fails to recognize Android 16 upon his second visit from the future). He could have also been destroyed by Future Dr. Gero, as he did with the previous models, destroyed by the other androids, or because Future Dr. Gero was killed.
Dragon Ball Z
In the mainstream timeline, Android 18's curiosity in Android 16 leads her to activate the giant, and the discrepancies with Gero who severely forbids her from doing so lead Android 17 to kill him. Future Trunks attempts to destroy the androids with the Buster Cannon before the activation of Android 16, but his attack has no effect on the trio and thus Android 16 is triggered. The trio then proceed to travel in search of Goku, whom Android 16 is programmed to kill. When Super Saiyan Vegeta intercepts the trio, Android 17 and Android 18 implore Android 16 to step in and fight, interested to see him in action (their main purpose for activating him in the first place). Android 16 however refuses to fight him, thus prompting Android 18 to volunteer. When Future Trunks, Krillin, Piccolo and Tien Shinhan arrive as Vegeta's reinforcement, Android 17 hopefully takes the opportunity to ask if 16 will join the fight, though as he initially assumed 16 once again opts not to. At the conclusion of the encounter, which has rendered everyone incapacitated besides Krillin who is spared so that he may see the others healed by Senzu Beans, it is revealed that 16 has been more intent on observing nearby birds, saddened that they flew away because of the noise made by the battle scene, than to take part in the fight.
While Android 17 fights Piccolo on the Tropical Islands, the battle is interrupted by Imperfect Cell, one of Dr. Gero's creations wanting to absorb Android 17 and 18 in order to achieve his perfect form. Eventually, when Android 17 is at Imperfect Cell's mercy and nearly absorbed, Android 16 interferes by sucker-punching Cell and releasing 17 from his grip. In an early encounter with Cell, Android 16 manages to rip Cell's tail off, hoping to prevent him from using it to absorb Androids 17 and 18. It is not until Imperfect Cell manages to grow his tail back, thanks to the regeneration abilities he got from Piccolo's cells, that Android 16 realizes the desperation of the struggle and resorts to using arguably his most powerful technique, Hell's Flash. Doing so he immobilizes Cell and removes halves of each of his arms, tucking them beneath his armpits and revealing cannons within the remaining limbs of his arms. These cannons take a brief moment to charge before igniting a giant explosion that literally created holes and marks around the island. Imperfect Cell withstands the onslaught however, and is able to sneak upon Android 17, devouring him via his tail and signifying his transformation to Semi-Perfect Cell, granting him extended power and speed. In his Semi-Perfect form, Cell is able to take full headshots from Android 16, and remain completely undaunted. He then blasts Android 16, disfiguring his head and leaving him in a critical condition.
During the fight between Super Vegeta and Semi-Perfect Cell, Cell successfully absorbs Android 18 thanks to Vegeta's assistance, achieving the form of Perfect Cell, and leading him to leave the scene shortly after. Following Cell's departure after defeating both Vegeta and 3rd Grade Super Saiyan Future Trunks, Krillin takes Android 16 to the Capsule Corporation for Bulma and her father, Dr. Brief, to repair him. During these repairs, Bulma discovers a bomb implanted within Android 16, possibly intended by Dr. Gero to be used against Goku. Not wanting to take any chances, Bulma removes this bomb from 16's body.
Later during the Cell Games, Android 16 sneaks behind Perfect Cell, distracted by his attacks on Gohan, with the intention of detonating upon him, unaware that Bulma removed the bomb while she repaired him. Once 16 realizes that his Self Destruct Device has been disabled, Cell escapes his hold and blasts the android into pieces, though his head remains intact. 16 convinces Mr. Satan to throw him close to the fighting, and he lands close to Gohan where he encourages the young warrior to release his anger and defend the Earth. Afterward, Cell steps on 16's head without hesitation, ending the existence of the peaceful android, and enrages Gohan to the extent that he ascends to the Super Saiyan 2 transformation and eventually defeats Cell.
He was presumably revived along with the rest of Cell's victims.
Manga and Anime
Android 16 is the most powerful of the Red Ribbon Androids, other than Cell. Android 16's power is comparable to Imperfect Cell after the latter had increased his power from absorbing energy from several hundred thousand people on Earth.
Daizenshuu says Android 16 is even stronger than Android 13.
In Dragon Ball Z: The Anime Adventure Game, #16's power level is 30,000,000.
In the mobile game Dragon Ball Z: Dokkan Battle his power level is stated to be 13,604,574,010 through the Scouter.
- Bear Hug – A torture hold used against Perfect Cell.
- Built-in Scouter – A scouter embedded within the android's eyes (sensors) that can detect energy level and location. Unlike the regular scouters, however, it does not explode upon encountering too high a power level (as far as it is shown in the series). Alternatively, it could be that the power sensors that Gero built simply have a much higher threshold for power sensing, not necessarily that their measurements cannot hit a limit.
- Cyborg Guard – Android 16's most basic defensive move, where he raises his arms up in defense. Named on a card in Dragon Ball Z: Battle of Z.
- Energy Attack – The most basic form of energy wave used by androids.
- Explosive Wave – Android 16 used this attack in the Budokai Tenkaichi series in Dragon Ball: Raging Blast. He creates a weak burst of energy, with himself serving as the nexus, for minor protection.
- Super Ki Explosion - A more powerful version of the Explosive Wave used by Android 16 as one of his Ultimate Skills in Dragon Ball Xenoverse 2.
- Eye Beam – A synthetic form of Eye Laser. Android 16 used this attack against Cell. Also used in the Butōden series.
- Flight – The ability to fly without the use of ki.
- Hell's Flash – Android 16 lifts his opponent and tosses them to the ground, then he removes his hands, revealing two built-in cannons, and charges up energy before shouting "Hell Flash!!" to release a powerful beam of energy that scorches the opponent. Android 16 used Hell's Flash against Imperfect Cell, attempting to kill him before he could absorb androids 17 and 18.
- Hell's Beam – A version of the Hell's Flash where he only fires the energy blast. It is one of his ultimates in Dragon Ball Z: Ultimate Battle 22 and Dragon Ball Z: Burst Limit.
- Meteo Hell Flash Combo – The name of the version where he uses both the rush and the energy blast parts of the technique. It is his meteor attack in Ultimate Battle 22.
- Machine Impact – A dashing shoulder block attack that Android 16 used against Cell. Called Destructive Tackle in the Butōden series.
- Pump Up – A power up move that Android 16 used in Dragon Ball: Raging Blast.
- Rocket Punch – A technique where Android 16 launches one of his arms or fists at his opponent in the manner of a rocket, and then it explodes on colliding with someone or something. Also called Hell's Impact. In the Raging Blast series Rocket Punch is his signature attack.
- Super Rocket Punch - A stronger version of Rocket Punch used by Android 16 as one of his Special Moves in Dragon Ball Fusions.
- Self Destruct Device – Originally intended to be used against Goku, a self-destruct device implanted within Android 16 can incite arguably his most powerful technique. In an act of suicide, Android 16 sneaks behind his opponent, grabbing them and then detonating the bomb inside his chest. Android 16 tries using the self-destruct device against Perfect Cell, but fails due to the unforeseen removal of the bomb by Bulma and her father, Dr. Brief, who were very surprised to find that such a powerful bomb had been embedded inside. It is his Ultimate Blast in the Budokai Tenkaichi games.
- Hell Spiral – A team attack used by Android 16, Android 17 and Android 18 in the Nintendo DS game Dragon Ball Z: Supersonic Warriors 2.
- Super-Power Direct Attack – A dashing punch used in the Butōden series.
- Hyper Cannon – Android 16 fires three consecutive Ki Blasts at the opponent. Used in the Butōden series.
- Kiai – Used in the Butōden series.
- Mega Energy Bomb – An energy sphere fired from one hand. It is one of his super attacks in the Butōden series.
- Evolution Buster – Android 16 grabs his opponent and performs a spinning piledriver. Used in Super Dragon Ball Z.
- Killing Neck Throw – Android 16 grabs the opponent's head and swings them over his head before violently smashing them to the ground. Used in the Budokai series.
- Finishing Splash Skill – A High Speed Rush used in the Budokai series.
- Devil Crush – Android 16 kicks the opponent up in the air, then he delivers a hook punch, an uppercut, and finally a powerful kick that sends the opponent crashing down to the ground. Used in the Budokai series.
- Gigantic Press – Android 16 lays down in mid-air, diving downward to land on and crush his opponent. Used in Super Dragon Ball Z, this attack is not to be confused with Broly's Gigantic Press.
- Android Rush - A rush technique used by Android 16 in Xenoverse 2.
- Energy Field - A barrier technique used by Android 16 as his Evasive Skill in Xenoverse 2.
- Villainous Mode - A Dark Magic power-up used by Android 16 in Parallel Quest 29: "17 and 18 of the Official History" in Xenoverse 2.
Android 16 appears Dragon Ball Z III: Ressen Jinzōningen, Dragon Ball Z: Gekitō Tenkaichi Budōkai, Dragon Ball Z: Super Butōden, Dragon Ball Z: The Legend, Dragon Ball Z: Legendary Super Warriors, Dragon Ball Z: The Legacy of Goku II, Dragon Ball Z: Taiketsu, Dragon Ball Z: Harukanaru Densetsu, and Dragon Ball Online. He is briefly seen in cutscenes in Dragon Ball Z: Idainaru Son Goku Densetsu.
Android 16 is a playable character in the Budokai series, the Budokai Tenkaichi series, Super Dragon Ball Z, Dragon Ball Z: Burst Limit, the Raging Blast series, Dragon Ball Kai: Ultimate Butōden, Dragon Ball Z: Ultimate Tenkaichi, Dragon Ball Z For Kinect, and Dragon Ball Z: Battle of Z. In Ultimate Tenkaichi, 16's green armor and black clothing are customizable clothes the player can dress their Saiyan Hero character in, and the colors can be changed.
Android 16 also appears as a playable character in the arcade games Dragon Ball Z 2: Super Battle, Dragon Ball Z: Bakuretsu Impact, Dragon Ball Z: W Bakuretsu Impact, Dragon Ball Z: Dragon Battlers, Dragon Ball: Zenkai Battle Royale and Dragon Ball Heroes.
Android 16 is a support-type character with Android 17 inDragon Ball Z: Supersonic Warriors and Dragon Ball Z: Supersonic Warriors 2. He, along with Krillin and Yamcha, is one of the starting masters of the Hero Mode in Ultimate Tenkaichi; 16 is present if the player uses a Heavy-type custom character.
In Dragon Ball Online, Android 16's design is mass-produced by the Red Ribbon Army's successor organization, the Red Pants Army, creating at least three of these weaker models:Android 16A, Android 16B, and Android 16C. These three models were stored in capsules in Paella's castle in the Kinoko Rocks and were fought by and defeated by the Time Patrol inAge 1000.
While Android 16 himself is absent in Dragon Ball: Xenoverse, his armor appears as an outfit available to the Future Warrior called Android 16's Clothes. The 4 pieces of his outfit (Upper Body, Lower Body, Hands, & Feet) can be obtained in Parallel Quest 23: "Clash! Perfect Cell!". There is also an equipable Android 16 Z-Soul called Set your rage free....
- Japanese: Hikaru Midorikawa
- Ocean Group dub: Scott McNeil
- FUNimation dub: Jeremy Inman
- Portuguese dub: Vítor Rocha
- Italian dub: Pietro Ubaldi
- Brazilian Portuguese dub: Luiz Laffey (DBZ), Márcio Marconatto (DBZ Kai)
- Catalan dub: Oriol Rafel
- French dub: Marc Brétonnière
- German dub: Tim Moeseritz
- Hebrew dub: Yoram Yosephsberg
- Latin American dub: Enrique Cervantes (DBZ, DBZ Kai Majin Buu Saga flashback), Marco Guerrero (DBZ Kai until Cell Saga)
- Tagalog Dub: Vincent Gutierrez
- After being repaired by Bulma and her father, Android 16 wears a Capsule Corp. logo over his Red Ribbon logo, most likely showing that he no longer wants to work for the Red Ribbon Army.
- Android 16 shares a few traits with Android 8: they both became friendly, are very tall compared to other members of the show, they loved nature, faced a tragic end, and their deaths fueled enough rage within Goku and Gohan to triumph over the villain that had killed them (Commander Black in the The Path to Power and Cell, respectively).
- In the original FUNimation dub, Android 16 had a more robotic tone in his voice. In Kai and some video games, he sounds more human.
- In the Funimation dub for Dragon Ball Z Kai, Dr. Gero's reasons for not wanting Android 16 to be activated seem to stem from a fear that his power would somehow be a threat to Earth's existence. This reasoning does not seem to be consistent with that which has been stated in other official sources, and could almost be seen as a direct contradiction to his actual reasoning for fearing 16 stemming from the possibility that the android's gentle nature could jeopardize Gero's ultimate goal of revenge against Goku and his allies. The inconsistency of this sentiment is further illustrated in the blatant disregard for Earth's well-being that is present in Dr. Gero's other creations, most notably Cell.
- Given that Android 16 was created in the image of Dr Gero's son, it is possible that Dr. Gero's reasons may have been out of fear that Android 16 could be destroyed (either by Gero's enemies or via 16's Android Bomb). It is possible that Gero's feelings for his dead son prevented him from sacrificing 16 for his vendetta against Goku.
- In the arcade game Dragon Ball Z 2: Super Battle, it is shown that Android 16 went on to live in the forest after Cell's defeat, protecting animals from poachers and other dangers.